ADAPI
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ADAPI.Disposition Class Reference

Class describes the item disposition. More...

Public Member Functions

override string ToString ()
 Returns string representation of the object. More...
 

Properties

string id [get]
 ID of the disposition. More...
 
string name [get]
 Disposition name. More...
 
DispositionType type [get]
 Disposition type. More...
 
int code [get]
 Numeric code assosiated with disposition. More...
 
string category [get]
 Disposition category. More...
 
DispositionSystemType systemType [get]
 Disposition system type. More...
 
int orderNum [get]
 Disposition display order. More...
 
bool doRetry [get]
 Specifies if retry is needed. More...
 
bool inbound [get]
 Specifies if disposition can be applied to inbound items. More...
 
bool outbound [get]
 Specifies if disposition can be applied to outbound items. More...
 
bool preview [get]
 Specifies if disposition can be applied to preview items. More...
 
bool showToAgent [get]
 Specifies if disposition can be selected by an agent. More...
 

Detailed Description

Class describes the item disposition.

Member Function Documentation

◆ ToString()

override string ADAPI.Disposition.ToString ( )

Returns string representation of the object.

Property Documentation

◆ category

string ADAPI.Disposition.category
get

Disposition category.

◆ code

int ADAPI.Disposition.code
get

Numeric code assosiated with disposition.

◆ doRetry

bool ADAPI.Disposition.doRetry
get

Specifies if retry is needed.

◆ id

string ADAPI.Disposition.id
get

ID of the disposition.

◆ inbound

bool ADAPI.Disposition.inbound
get

Specifies if disposition can be applied to inbound items.

◆ name

string ADAPI.Disposition.name
get

Disposition name.

◆ orderNum

int ADAPI.Disposition.orderNum
get

Disposition display order.

◆ outbound

bool ADAPI.Disposition.outbound
get

Specifies if disposition can be applied to outbound items.

◆ preview

bool ADAPI.Disposition.preview
get

Specifies if disposition can be applied to preview items.

◆ showToAgent

bool ADAPI.Disposition.showToAgent
get

Specifies if disposition can be selected by an agent.

◆ systemType

DispositionSystemType ADAPI.Disposition.systemType
get

Disposition system type.

◆ type

DispositionType ADAPI.Disposition.type
get

Disposition type.


The documentation for this class was generated from the following file: